
œases
(pronounced "oh-ae-suhs)
Overview
This project is a part of a UI/UX course, "Disruptive Technologies for the Everyday", taught by Lusiné Corsini. My teammate, Stacia Seetoh, and I were both interested in the experience of chronic conditions, because we saw it as a unique experience with no specific guaranteed cure, only methods to delay or relieve the discomfort or pain. We were particularly interested in how individuals diagnosed with a chronic condition actually managed their symptoms and triggers while going through life. Having had friends and family diagnosed with chronic conditions, we were inspired to design for them.
Timeline
Tools
Figma
Illustrator
Rhinoceros
Procreate
Canva
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Apr 5 - May 24
2022 (7 weeks)
Team
Skills
Supatra Tachaplalert
Stacia Seetoh
User research
UX mapping
Info architecture
Visual design
Wireframe
Agile & Kanban
Sprint planning
Prototyping
User testing

Project Brief
Oeases is a personalized routine manager which nurtures consistency and positive habit building for people with chronic conditions. With a virtual oasis as a main feature, users can visually track their consistency and progress, as well as feel a sense of accomplishment and find companionship through other features such as a gamified reward and a community platform.
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The goal of this project is to develop a fun and intuitive interface that can improve the experience for people living with a chronic condition–helping them to better manage their symptoms and triggers while adapting to lifestyle changes.
The Experience:

Part 1: Our Initial Assumptions
Going in to this project, my partner and I had some assumptions about the experience of having a chronic condition. As a person with eczema myself, I have personal experiences, however, we did not want our assumptions to become biases and alter our user research process. As we list out assumptions out, we kept them in mind to validate/invalidate them after the user research process.
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Those new to chronic conditions require assistance with integrating a flexible and buildable routine into their current lifestyle.​
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Those more familiar with their conditions have the habit of managing their symptoms mentally.​
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​People are less likely to continue using a habit-building app that requires too many steps.​
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​Suffering from chronic conditions can be mentally exhausting and often a lonesome journey.
Part 2: Survey
To gain a general understanding of our users, we conducted a survey and shared it to several health and chronic condition-related forums including Reddit, Facebook, and other support group sites. These results would guide our initial concept and the app's feature-set.
Demographic (out of 85 responses)

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Tracking
Track their symptoms
62%
Do not track their symptoms
38%
Coping/managing methods
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Physical therapy/exercise
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Medication
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Diet changes
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Avoiding triggers
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Pacing
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Self care – improve mental health
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Distraction techniques
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Family/friends support
Key insights
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Most people are diagnosed with their conditions for 10+ years (lifelong)
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Most people track their conditions
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Most people journals or uses phone applications to track their symptoms
Part 3: Interviews
To gain a deeper understanding of the user's experiences, we conducted 12 interviews with people with varying chronic conditions. Throughout the process, we focused on 4 aspects of their experiences: routine management, lifestyle changes, emotional wellbeing, and app functionality. Here are the insights:

Routine Management​
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Monitoring with photos
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Relying on reminders
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Goal-setting
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Tracking with planners

Lifestyle Changes
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Avoiding irritants/allergens
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Avoiding physical exertions
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Dietary changes
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Adding regimes

Emotional Wellbeing
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Constant discomfort & pain
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Prevention through sacrifices
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Low moods, low energy
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Feeling helpless

App Functionality
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Personalization
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Low upkeep
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Incentives and reminders
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Sense of community
Part 4: User Persona & Experience Map
To better pinpoint the common pain points and fully understand our target audience, we crafted a persona, Oliver Green, and his journey in an experience map to help us further analyze any potential gaps in our understanding.
(Click to expand!)

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The Problem

Part 1: Painpoints
After consolidating all of our research, we identified the key painpoints that would inform our feature-set and design direction.
Inconsistent Routine
Individuals often forget to take their medication/complete their task, hence worsening their conditions and could result in a downward spiral.

Unappealing Incentives
Routine Modification

There is not enough incentives with their current tracking methods, or the incentives are not appealing enough for them to follow through with their tasks.
Individuals are uncertain about how to go about modifying their daily routine to better suit their conditions. It is difficult to find a flexible method that is effective.

Lack of Support & Understanding

The lack of understanding results in loneliness and helplessness. Individuals also report bad mental health links to worse physical conditions.
Part 2: Opportunities
The painpoints listed above led us to various design opportunities which includes:
Personalized Routine:
A customizable feature to help them manage their condition/mental health.
Reminder Companion:
A reminder companion for medication, tasks, breaks, self-care, etc.
Physical Wearable:
A physical, wearable device to further aid as a reminder.
Sense of Community:
A platform where they can connect, share, and rant, to feel a sense of community.

The Solution:

Part 1: Initial Concept & Wireframe
Through the emotional gratification of donating to non-profit organizations, individuals can ensure task completion through a reminder app linked to a wearable device.
Initial Feature-Set:
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Streaks
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Gamified reward system
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Pain & progress monitoring
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Routine manager
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Friends & Community
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Widget
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Wearable
Concept Feedback
Combining streaks with habit building reinforces a sense of accomplishment.
Donating money is not enough of an incentive for everybody.
A buddy system or a community helps keep you accountable.
The physical product might become a hassle/extra step to the process.
Revised Concept:
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​Taking the form of an oasis, the personalized routine manager nurtures consistency and positive habit building for people with chronic conditions.
Onboarding: Account + routine setup

Initial name: EASE
Oasis: Editing, shop, and progress

Oasis with current points (earned through completing tasks), shop for buying more elements, and warning for withering oasis.
Homepage: Overview of today's tasks, access to editing + adding tasks

Section with upcoming tasks & edit + add options
Other visual ideas for the task reminders
Routine Manager: Add, edit, and create

Swipe to complete a task
Edit, add, and create new routines/tasks
Navigation bar: Friends, Oasis, Progress
Freinds

Friends list with their stats and oasis preview
Wireframe feedback:
"The homepage should be more clear/bold, with the function to complete tasks."
"The aesthetic is soothing! It looks friendly and inviting to use."
"I want to be able to give gifts to my friends."
"Having a shop required too many steps. The reward system should be more streamlined..."
Part 2: Concept Refining & Mid-fidelity Prototype
The primary rounds of user testing has validated our initial assumptions and ideas, as well as valuable feedback for us to refine and develop our feature-set, information architecture, and visual design.
Removed the wearable aspect
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Removed the donation incentive
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Removed and simplify the gamified oasis aspect
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Added a more extensive friend
& community feature
Users commented that the wearable might be an unnecessary touchpoint.
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Users commented that donating money is not enough of an incentive for some.
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Users commented that having too many steps/features to interact with their oasis could be distracting to the app's main function of habit-building and routine management.
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Users commented that sharing their progress and block can keep them accountable.
Key Changes:
Information Architecture

Click to expand
Revised Feature-Set:
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Streaks & milestones
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Gamified reward system
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Personal oasis
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Progress monitoring
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Routine manager
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Friends & Community

Welcome
Homepage
Oasis
Flare-up routine
Adding tasks
Home (alternative)
Discover friends

"The oasis should be on the homepage. Linking the reward to the tasks directly will be better."
"The streak should have its own page since it's important."
"The orange is a little alarming. Maybe try a cooler-toned color. The grey is also quite dull."
"The app looks very friendly and calming, but the font looks a little too young."
Part 3: Design System & Final Prototype
From the user feedback of our mid-fidelity prototype, we've polished the app's design system including the fonts, colors, and layout. We also established the gamified reward system and modeled the oasis components to go with our standardized UI system.




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Final Prototype Breakdown​
01 Onboarding

02 Homepage

03 Routine Manager

04 Streak & Milestones

05 Friends & Community

06 Settings

Working Prototype & Video
Onboarding

Homepage & progress tracking


Routine adjustment
Competing tasks

Reaching a milestone

Breaking streak warning

